Before commencing the technical process of modelling any of the 3D environments, we first agreed a storyboard mapping out the details of the scenes which would make up the animation and exactly what they would contain. We also scripted a voice-over to enable us to gauge the timing of the animation.
Once the storyboard and script were signed off, we were able to create the scenes in 3DS Max which were modeled based on drawings and photo references provided by the client.
The animated elements of the models were based on processes described by the client and once finalised could be rendered at high resolution before final composition with voice-over and titles took place in after effects.